Luna and the space prison - PatchNote v.0.11


First of all, thank you for your continued support of the project. Let's see what else has been added to the game... A lot of majors new features have been added to the game, and several annoying bugs have been corrected.

Of course, version 0.10 is available to all.

Added

  • Some chests require you to solve a puzzle to open. But be careful not to make a mistake.
  • Enhancement chips are now available for Luna's microcomputer. Each chip (of which there are 3 categories) will improve one or more of Luna's stats. Be careful, they are very rare and precious.
  • Help notes have been added to the door and chest opening dialogues, which require a code. No need to write down the code (or take a screenshot).
  • A new type of robot has spawn in the lab. This is to avoid confusion with milking robots.
  • The damage calculation formula has been slightly modified. This takes into account the new chip system.
  • A new boss has appeared in the slimy cave.
  • Now Luna can be annoyed at being insulted by the piggys.
  • A message appears at the start of the game to explain the keys to new players.


Update

  • I changed some of the dialogue in the fights to better match the image. But I'm currently working on the game's dialogues. I'll talk about it at the end of the patch note.
  • I've changed the order in which the choices are made when opening doors. Now, the default choice is: listen at the door (when possible), or to open the door with the key (if impossible).
  • I've modified Emma's tutorial, at the start of the game, to talk about vending machines and the new trunk system.
  • The damage formulas for each skill have been revised to take account of the new damage calculation system.
  • The storage area in the north basement was modified.


Bug fixes

  • The image of the scientist no longer remains on the screen after the lying scene.
  • There's now a ladder down into the sewers of the old prison. In order to return to open the little chest.
  • The code is written correctly when you try to open the door of the old prison through espionage.
  • A certain element of the set allowed Luna to climb onto the tables. Now she can't. A certain element of the set allowed Luna to climb onto the tables. Now she can't. The bunny's place is not on the table (well, it is, but anyway, you get the idea).

What's next?

A new update is scheduled for release just after Christmas. It will contain a new area to explore, but also the first step in a long work.

Indeed, I intend to work on Luna's texts. To better transcribe the character's evolution as a function of her corruption. But also to better explain certain elements of the game. Because the current text is only a rough outline of what I want to achieve. I'd also like to highlight certain gameplay elements.

I'd like the player to really feel Luna's psychological evolution. I'd like the player to really feel Luna's psychological evolution. To do this, I'm planning to modify/add some dialogue that will correspond to the evolution of her corruption.

To do this, every dialogue outside combat will be different, depending on Luna's corruption. And, dialogue in combat will be based on Luna's corruption, then Horny value.

For example, in combat, if Luna has a low corruption and a high horny level: she'll be in denial about her desires, but will find it hard to control herself.

But this update won't happen all at once. It should be completed by early 2025. Of course, I'll continue to add content, and continue the story of the game.

thank you

Many thanks to all those who invest in the project. Because it allows me to add more drawings to the game.

Speaking of artwork, I'm thinking of adding a decent gameover screen. But also other transformations and combat art for Luna.

Happy holidays to you all!

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Files

luna_space_prison - win v0.10.zip 255 MB
9 days ago
luna_space_prison - mac v0.10.zip 389 MB
9 days ago
luna_space_prison - web v0.10.zip Play in browser
9 days ago

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